There are 30 pages of story text to find, a new ring, various reworks, a. (Warlock Satiety perk)įixed: Stage Calculation (which was wrong for Boss Depths) has been corrected for the Warlock. Shattered Pixel Dungeon v1.4.0 Octo3 minute read v1.4.0 is focused on new in-game lore and loads of other miscellaneous improvements. (You will constantly be on the verge of starving, but that's OK.)Īdded: Mages can equip & use wands as a melee weapon (in case of need)Ĭhanged: Wand Melee Strikes that deal zero damage, do not restore wand chargesįixed: The Warlock's hunger is now satiated, even if his health bar is full. Which means that as long as you encounter enemies regularly and can slay them quickly, you will almost never have to eat. Warlocks regain a bit of both health and hunger every time they slay an enemy.While the root element of this is nice, the fire damage is negligible.It will root all enemies in view to the spot, unable to move, and will also set them on fire. Molten earth is the special ability for Mages. Wearing this gorgeous robe, a mage can cast a spell of molten earth: all the enemies in his field of view will be set on fire and unable to move at the same time. The armor kit allows the Hero to modify one of his armor into class-specific armor that have special abilities. Shattered Pixel Dungeon v1.4. Projectile Momentum gives the Freerunner a potential reason to invest in thrown weapons. However, if you do find a decent wand, it would be a good idea to respec into a Battlemage.Īfter defeating the 4 th boss ( King of Dwarves), the Hero will be rewarded with the Armor kit. Mystical Charge gives the Battlemage options for artifact charging synergy, in addition to his obvious synergy with wands. It has been said that the Warlock is a better choice, as a Battlemage is too reliant on finding a decent wand, in addition to the Warlock’s healing ability. Main article: Warlock Mechanisms Battlemage vs. The Hero gains HP, equal to the current Stage level, with an additional point at Boss depths (1-5 HP +1 at Boss depth), and brief satiety (10 SP), from slaying enemies, but only if the enemy's level cap isn't exceeded & the Hero receives EXP. It heals his wounds and satisfies his hunger Main article: Battlemage Mechanisms Warlock After killing an enemy the Warlock consumes its soul. Wand melee strikes that deal zero damage do not restore wand charges.Wand melee strikes will quickly recharge wands.Every successful hit restores 1 charge to this wand. This allows the player to choose between 2 different sub-classes.īattlemage When fighting with a wand in his hands, the Battlemage inflicts additional damage depending on the current number of charges. Main article: Mage Mechanisms Sub-classesĪfter defeating the 2 nd boss ( Tengu), the Hero will be rewarded with the Tome of Mastery. When used by a mage, the wand needs 40/sqrt(wandLevel+1) turns to recharge once.When used as a melee weapon, the wand's melee damage increases with its level.Any food consumed (including mystery meat) will restore 1 charge to all wands in the inventory.Scrolls of Identify are identified from the beginning.When eaten, any piece of food restores 1 charge for all wands in the inventory.This wand can be later "disenchanted" to upgrade another wand. Mages start with a unique Wand of Magic Missile.
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